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We shuffle out of office buildings after being laid-off by draconian bosses; we sit on hold for ten minutes only to be told by a supervisor that the charge on our cable bill can't be removed; we click a crying emoji on Facebook as our last whimper of protest. So rather than end the story ["Ice Age"] with the expected violence and destruction of evil, I wanted to focus on the way the characters end up sabotaging their own community though their attachments to the consumerism of the old world.